In programming, a value refers to any piece of data that can be stored or manipulated by a program. It represents information such as numbers, characters, or boolean values.
Imagine you have different types of fruits (values) in your fridge (program). Each fruit has its own unique properties and characteristics that define it (such as color or taste), just like how different values have their specific properties based on their data type.
Data Type: A data type specifies what kind of information can be stored in a variable or returned by a method. Examples include int (integer), char (character), and boolean (true/false).
Variable: A variable is a named storage location in a program's memory that can hold a value of a specific data type. It allows you to store and manipulate data throughout the execution of your program.
Primitive Type: A primitive type is a basic data type provided by Java, such as int, char, or boolean. They are not objects and do not have methods associated with them.
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