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๐Ÿ“˜Intermediate Algebra Unit 9 Review

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9.5 Solve Applications of Quadratic Equations

๐Ÿ“˜Intermediate Algebra
Unit 9 Review

9.5 Solve Applications of Quadratic Equations

Written by the Fiveable Content Team โ€ข Last updated September 2025
Written by the Fiveable Content Team โ€ข Last updated September 2025
๐Ÿ“˜Intermediate Algebra
Unit & Topic Study Guides

Quadratic equations are powerful tools for modeling real-world scenarios. They're used in area problems, distance calculations, and product relationships. By setting up and solving these equations, we can find answers to practical questions in various fields.

Uniform motion and projectile motion are two key applications of quadratics. These equations help us predict an object's position, velocity, or time of travel. Understanding how to set up and solve these problems is crucial for many scientific and engineering applications.

Applying Quadratic Equations to Real-World Problems

Applications of quadratic equations

  • Recognize situations where quadratic equations can be used to model real-world problems
    • Area problems involve rectangular areas where the length and width have a specific relationship (garden plot) or circular areas where the radius is related to another quantity (circular pool)
    • Distance problems use the Pythagorean theorem where the height and base form a right triangle (ladder against a wall, diagonal of a rectangle)
    • Product problems arise when the product of two related quantities is known (area of a rectangle, revenue from selling items)
  • Identify the given information and the unknown variable in the problem statement or diagram
  • Set up a quadratic equation based on the problem context
    • Express the relationships between quantities using variables such as $x$, $y$, or $t$
    • Use the given information to form an equation that represents the problem scenario
  • Solve the quadratic equation using an appropriate method
    • Factoring is useful when the equation can be easily factored into the product of two binomials
    • Quadratic formula $x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}$ works for any quadratic equation
    • Completing the square involves creating a perfect square trinomial and solving for the variable
  • Interpret the solution(s) in the context of the original problem
    • Determine which solution(s) make sense based on the problem context (positive lengths, realistic times)
    • Provide the final answer with appropriate units (meters, seconds, square feet)
    • Understand that solutions represent the roots of the equation

Quadratics in uniform motion

  • Understand the concepts of uniform motion
    • An object moving at a constant velocity covers equal distances in equal time intervals
    • The relationship between distance, rate, and time is expressed as $d = rt$
  • Identify the given information in the uniform motion problem
    • Initial position of the object (starting point)
    • Velocity or speed of the object (meters per second, miles per hour)
    • Acceleration of the object (change in velocity over time)
    • Time elapsed or time of interest (seconds, minutes)
  • Set up a quadratic equation to model the motion
    • Use the equation $d = vt + \frac{1}{2}at^2$, where $d$ is distance, $v$ is initial velocity, $a$ is acceleration, and $t$ is time
    • Substitute the given values into the equation to create a specific quadratic for the problem
  • Solve the quadratic equation for the unknown variable, which could be distance, time, or another quantity
  • Interpret the solution(s) in the context of the uniform motion problem
    • Determine the distance traveled by the object at a specific time (miles, kilometers)
    • Calculate the time elapsed when the object reaches a certain position or distance (hours, seconds)

Quadratics for projectile motion

  • Understand the concepts of projectile motion
    • An object launched at an angle to the horizontal follows a parabolic path
    • The motion can be analyzed separately in the vertical and horizontal directions
  • Identify the given information in the projectile motion problem
    • Initial velocity of the projectile (speed and launch angle)
    • Launch height or initial height of the projectile (ground level, elevated surface)
    • Target distance or range of the projectile (horizontal distance traveled)
  • Set up quadratic equations to model the projectile's motion
    • Vertical motion equation $y = y_0 + v_0t - \frac{1}{2}gt^2$ describes the height $y$ at time $t$, where $y_0$ is the initial height, $v_0$ is the initial vertical velocity, and $g$ is the acceleration due to gravity (9.8 m/sยฒ)
    • Horizontal motion equation $x = v_0t$ relates the horizontal distance $x$ to the initial horizontal velocity $v_0$ and time $t$
  • Solve the quadratic equations for the unknown variables
    1. Determine the maximum height reached by the projectile by finding the vertex of the parabola
    2. Calculate the time at which the projectile reaches a specific height or hits the ground by solving for $t$
  • Interpret the solutions in the context of the projectile motion problem
    • Provide the heights reached by the projectile at different times (peak height, impact height)
    • Specify the times at which the projectile reaches certain heights or distances (time of flight, time to hit target)

Graphing and Analyzing Quadratic Functions

  • Understand the relationship between quadratic equations and their graphs (parabolas)
  • Use graphing techniques to visualize and solve quadratic equations
  • Identify real solutions by examining where the parabola intersects the x-axis
  • Analyze the graph to determine maximum or minimum values and their corresponding times