Fiveable

โœ๏ธIntro to Screenwriting Unit 12 Review

QR code for Intro to Screenwriting practice questions

12.4 Writing for animation and video games

โœ๏ธIntro to Screenwriting
Unit 12 Review

12.4 Writing for animation and video games

Written by the Fiveable Content Team โ€ข Last updated September 2025
Written by the Fiveable Content Team โ€ข Last updated September 2025
โœ๏ธIntro to Screenwriting
Unit & Topic Study Guides

Animation and video game writing offer unique storytelling challenges. These mediums blend visual and interactive elements, requiring writers to think beyond traditional linear narratives. From non-verbal storytelling to player-driven plots, the creative possibilities are vast.

Collaboration is key in these fields. Writers work closely with animators, game designers, and other creatives to bring stories to life. Technical considerations, like graphics capabilities and gameplay mechanics, shape the narrative approach, balancing storytelling depth with audience engagement.

Unique Storytelling Considerations for Animation and Video Game Writing

Interactive and Visual Storytelling Approaches

  • Non-linear storytelling employs multiple narrative paths and outcomes based on player choices (branching storylines)
  • Visual storytelling techniques convey emotions and plot points with minimal dialogue (character expressions, color palettes)
  • World-building creates entirely new universes or fantastical settings (Middle-earth, Pandora)
  • Character development accounts for player agency and customization options (Mass Effect, Skyrim)
  • Pacing differs from traditional media with gameplay segments, cut scenes, and interactive elements

Collaborative and Technical Aspects

  • Collaborative writing involves working closely with animators, game designers, and creative team members
  • Interactive nature requires considering player engagement and agency throughout the narrative
  • Technical limitations and possibilities of the medium shape storytelling approaches (graphics capabilities, gameplay mechanics)
  • Writers must balance narrative depth with gameplay accessibility for diverse player preferences
  • Storyboarding and visual planning play crucial roles in developing the narrative

Writing Process for Animation

Script Development and Storyboarding

  • Begin with concept or story outline developed into full script with detailed scene descriptions and dialogue
  • Storyboarding visually represents key scenes and sequences
  • Plan shot composition, character movement, and timing through storyboards
  • Emphasize character expressions and body language as visual cues to enhance or replace dialogue
  • Integrate sound design and music cues into script to set tone and enhance storytelling

Visual Storytelling Techniques

  • Use color, character design, and background art to convey mood, emotion, and narrative elements
  • Think in terms of "beats" or specific moments that drive the story forward
  • Emphasize timing and pacing to account for visual medium
  • Collaborate with animators through multiple revisions to ensure effective visual translation of script
  • Employ visual metaphors and symbolism to convey complex ideas or emotions (floating feather in Forrest Gump)

Dialogue and Character Development in Animation Writing

Dialogue Crafting

  • Create concise and impactful dialogue competing with visual elements for audience attention
  • Develop distinct and memorable character voices with unique speech patterns and catchphrases (Buzz Lightyear's "To infinity and beyond!")
  • Incorporate subtext in dialogue to add depth and appeal to both children and adult audiences
  • Consider voice actor strengths and styles when tailoring dialogue
  • Address cultural sensitivity and localization for international distribution (changing dialogue or cultural references)

Character Development Techniques

  • Define clear character arcs visually representable through design changes and animation techniques
  • Emphasize non-verbal communication through gestures, facial expressions, and body language
  • Create unique personalities and quirks for each character to make them memorable and relatable
  • Develop backstories and motivations that influence character actions and decisions throughout the story
  • Use character interactions and relationships to drive plot and emotional engagement

Key Elements of Video Game Writing

Branching Narratives and Player Choice

  • Create coherent storylines for various outcomes based on player decisions (Detroit: Become Human, The Witcher 3)
  • Craft dialogue options, decision points, and consequences affecting the game world and character relationships
  • Develop environmental storytelling using in-game objects, locations, and background details (Bioshock, Dark Souls)
  • Write non-player character (NPC) dialogue providing both essential information and optional content
  • Design quests and missions with compelling objectives integrated into the overarching narrative

World-Building and Narrative Structure

  • Develop extensive lore and backstory for player exploration beyond the main plot (Elder Scrolls series, Mass Effect)
  • Balance narrative pacing with player-driven exploration and side activities
  • Create adaptive storytelling elements for open-world games and emergent narratives (Red Dead Redemption 2)
  • Design narrative-driven achievements and rewards encouraging story engagement and world exploration
  • Incorporate transmedia storytelling opportunities expanding the game's universe (novels, comics, animated series)

Integrating Narrative Elements with Gameplay Mechanics

Narrative-Gameplay Synergy

  • Collaborate with game designers to ensure narrative elements complement gameplay mechanics
  • Align story beats with character progression and skill development (leveling up unlocking new abilities and story content)
  • Script cutscenes and in-game cinematics bridging gameplay segments and advancing plot
  • Design tutorial sections incorporating storytelling to introduce narrative world and gameplay systems
  • Create coherent explanations for game mechanics within context of narrative universe (magic systems, technology)

Interactive Storytelling Elements

  • Develop dialogue systems incorporating gameplay elements (timed responses, skill checks in Fallout series)
  • Design narrative-driven side quests and activities enhancing the main storyline (Witcher contracts in The Witcher 3)
  • Create dynamic narrative events reacting to player actions and choices (Nemesis system in Middle-earth: Shadow of Mordor)
  • Implement environmental puzzles and exploration revealing story details (Gone Home, What Remains of Edith Finch)
  • Craft collectible items and lore pieces providing additional narrative depth (audio logs, journals)

Challenges and Opportunities in Interactive and Non-Linear Game Narratives

Narrative Complexity and Player Agency

  • Maintain narrative tension and pacing when players experience events in different orders
  • Address ludonarrative dissonance where gameplay actions conflict with established story (Uncharted series)
  • Balance narrative depth with gameplay accessibility for diverse player preferences
  • Create flexible story elements adapting to player-driven experiences and unexpected interactions
  • Design replayable narrative elements encouraging multiple playthroughs and content discovery

Innovative Storytelling Approaches

  • Experiment with non-traditional narrative structures (time loops in Outer Wilds, fragmented storytelling in Her Story)
  • Implement player-created narratives through gameplay systems (Crusader Kings series, Rimworld)
  • Explore meta-narratives commenting on game design and player expectations (The Stanley Parable, Undertale)
  • Utilize procedural generation to create unique narrative experiences (No Man's Sky, Dwarf Fortress)
  • Incorporate real-time narrative elements reacting to player choices and game world changes (Fable series, Black & White)