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๐Ÿ–Œ๏ธ2D Animation Unit 20 Review

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20.1 Understanding tweening in digital animation

๐Ÿ–Œ๏ธ2D Animation
Unit 20 Review

20.1 Understanding tweening in digital animation

Written by the Fiveable Content Team โ€ข Last updated September 2025
Written by the Fiveable Content Team โ€ข Last updated September 2025
๐Ÿ–Œ๏ธ2D Animation
Unit & Topic Study Guides

Tweening revolutionizes digital animation by automatically generating frames between key poses. It's a game-changer, creating fluid motion and slashing manual work for animators. From morphing logos to character walks, tweening's got your back.

Shape tweening transforms objects, while motion tweening moves them. Linear, ease-in/out, and spline interpolation offer different motion styles. Tweening simplifies animation, enabling quick prototyping and ensuring smooth, consistent movement.

Understanding Tweening in Digital Animation

Role of tweening in animations

  • Tweening shortens "in-betweening" generates intermediate frames between keyframes automatically
  • Fills gaps between key poses creates fluid motion reduces manual work for animators
  • Widely used in 2D digital animation motion graphics and UI animations (website loading animations, app transitions)

Shape vs motion tweening

  • Shape tweening transforms one vector shape into another creates morphing effects (logo transformations, character metamorphosis)
  • Motion tweening moves objects along a path applies to position rotation and scale works with vector and bitmap graphics
  • Shape tweening alters object geometry while motion tweening preserves object integrity

Principles of animation interpolation

  • Linear interpolation maintains constant rate of change between keyframes useful for simple movements (sliding doors, progress bars)
  • Ease-in and ease-out create gradual acceleration or deceleration for more natural-looking motion (bouncing ball, swinging pendulum)
  • Spline interpolation uses curved paths for smoother transitions allows for complex and organic movements (character walks, flowing water)
  • Keyframe density affects smoothness and precision of animation more keyframes allow for finer control

Simplification through tweening

  • Automates creation of in-between frames reduces manual drawing or positioning saves time and effort
  • Enables rapid prototyping quickly visualizes motion and timing facilitates adjustments and iterations
  • Ensures consistency in movement smooth transitions between keyframes minimizes human error
  • Offers scalability easily adjust animation length or speed facilitates creation of longer sequences