An instance refers to each individual occurrence or example within a larger set or class.
Imagine you have different flavors of ice cream in your freezer. Each tub of ice cream represents an instance, while all the tubs together make up the larger set of ice cream flavors available.
Class: In programming, a class is like a blueprint that defines the properties and behaviors shared by multiple instances.
Object: An object is an individual entity created from a class. It has its own unique characteristics but follows the structure defined by its class.
Variable: A variable is used to store data values that can change during program execution. Each variable holds an instance-specific value.
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