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Constructor

Definition

A constructor is a special method within a class that is used to initialize objects of that class. It is called automatically when an object is created and helps set initial values for its attributes.

Analogy

Imagine you're at a bakery ordering a customized cake. The constructor is like the baker who takes your order and prepares the cake according to your specifications before handing it over to you. It ensures that every new object starts off with the necessary setup.

Related terms

Class: A class is a blueprint or template for creating objects in object-oriented programming. Constructors belong to classes and define how objects of that class should be initialized.

Instance variables: Instance variables are attributes or properties associated with each instance (object) of a class. Constructors often assign initial values to these instance variables.

Overloading: Constructor overloading allows multiple constructors within the same class, but with different parameter lists. This provides flexibility in creating objects with varying initialization options.

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Practice Questions (20+)



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AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.