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1.1 Position, Velocity, and Acceleration

8 min readdecember 22, 2022

Daniella Garcia-Loos

Daniella Garcia-Loos

Daniella Garcia-Loos

Daniella Garcia-Loos

Attend a live cram event

Review all units live with expert teachers & students

Position, velocity, and acceleration are three fundamental concepts in physics that are related to the motion of an object. Together, these three concepts form the basis for understanding the motion of objects. In AP Physics 1, you will learn more about these concepts and how to use them to solve problems involving the motion of objects.

Frames of Reference 👨‍💻

All forces share certain common characteristics when considered by observers in inertial reference frames. (A frame of reference in which a body remains at rest or moves with constant linear velocity unless acted upon by forces)

Key Vocabulary: Frame of Reference - a point of view 👀

⟶ Motion involves the change in position of an object over a period of time, and it is measured in reference to another object. 

EXAMPLE: 

Two students are in a classroom sitting at their desks. Are they moving relative to each other? 

  • No, both students are stationary relative to each other.

Are they moving relative to the solar system? 

  • Yes, they are on Earth and Earth is moving around the sun. 

Essential Knowledge 3.A.1 🏘

An observer in a reference frame can describe the motion of an object using such quantities as position, displacement, distance, velocity, speed, and acceleration.

A frame of reference is a set of points or objects that are used as a reference for measuring positions and movements. In physics, frames of reference are used to describe the motion of objects and to assign values to physical quantities such as position, velocity, and acceleration. Here are some key points to remember about frames of reference in AP Physics 1:

Position 🌎

Key Vocabulary: Position - a location relative to a fixed point 

⟶ You can represent position in a Position (m) vs. Time (s) Graph (pictured below)

https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2F-QYShpt4HpBY2.JPG?alt=media&token=39370e5f-7c9d-4e8a-9e53-16cd404cd60e

Image courtesy of ck12.org

Interpreting the Graph

  • To determine which way an object is moving look at which way the Position vs. Time Graph is sloped

    • A front slash / indicates that an object is moving away from the detector

    • A black slash \ indicates that an object is moving towards the detector

  • The slope of a Position vs. Time Graph is equal to velocity 

    • When the slope is a straight line it has constant velocity

    • When the slope is a curved lived there is acceleration (a change in velocity)

    • When the slope is zero the object is at rest

  • The y-intercept is the initial displacement of an object

⟶ Still feeling a little confused on Position vs. Time Graphs? Don’t worry! Check out this video from Khan Academy for more practice! 

Scalar vs. Vector Quantities 💫

Key Vocabulary: Scalar - quantities that are described by magnitude (a numerical value) alone 

Example: She is five feet tall

Key Vocabulary: Vector - quantities that are described by a size (magnitude) and a direction (ex. East, Up, Right, etc.) 

Example: The gas station is five miles west from the car

Vectors can also be represented by arrows, and the length of the arrow should represent the magnitude of the described quantity. From the image below you can see the 5m arrow is smaller in length than the 50m arrow to reflect the difference in magnitude of the two quantities. 

https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2F-ef9iscxgL5xK.JPG?alt=media&token=7d62847b-df56-48be-9cf0-e5ec973c2c48

Here are some key points to remember about the difference between scalar and vector quantities in AP Physics 1:

  • Scalar quantities can be added or subtracted using simple arithmetic, but vector quantities require the use of vector addition or subtraction.
  • Vector quantities have a direction associated with them, while scalar quantities do not.
  • Scalar quantities are described by a single number, while vector quantities are described by both a magnitude and a direction.
  • Examples of scalar quantities include mass, volume, density, and temperature. Examples of vector quantities include displacement, velocity, acceleration, and force.
  • Scalar quantities can be represented by a single point on a number line, while vector quantities are represented by an arrow with a magnitude and a direction.
  • Scalar quantities are often denoted by lowercase letters, while vector quantities are often denoted by uppercase letters.

⟶ Are you still feeling a little confused about Scalar vs. Vector Quantities? Don’t worry! Check out this video from Khan Academy for more practice! 

Displacement vs. Distance 🚴‍♀️

Key Vocabulary: Displacement - how far an object is from its original position 

  • Vector quantity

  • Express with a Sign (+ or -) or Direction (North, Down, Left, etc.)

  • SI Unit: Meter (m)

  • We use the symbol Δx to indicate displacement

⟶ Typical Displacement Question: How far are you from home? 

Key Vocabulary: Distance - how far an object has traveled 

⟶ Typical Distance Question: How far did you travel?

Displacement and distance are two important concepts in physics that are often confused with one another. Here are some key points to remember about the difference between displacement and distance in AP Physics 1:

  • Displacement is a vector quantity that represents the change in the position of an object. It is defined as the final position of an object minus its initial position.
  • Distance is a scalar quantity that represents the total length of the path traveled by an object. It does not take into account the direction of travel.
  • Displacement has both a magnitude and a direction, while distance has only a magnitude.
  • Displacement is a measure of the change in the position of an object, while distance is a measure of the total length of the path traveled by an object.

As you can see from the image below, distance takes into account the journey an object takes whereas displacement is concerned with the frame of reference of the original position.

https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2FCapture1.PNG?alt=media&token=a4d2ce50-3bc3-4e1f-9b49-e6caaa2ce838

Image Couretsy of thescienceclassroom.org

EXAMPLE:

  • A car travels a total displacement of 100 kilometers on a straight road. The car starts at a position of 0 kilometers and ends at a position of 100 kilometers. However, the car takes a detour halfway through its journey, traveling 50 kilometers in the opposite direction before returning to the straight road.

  • What is the displacement of the car?

  • In this example, the displacement of the car is 100 kilometers, since this is the change in position of the car from its initial position of 0 kilometers to its final position of 100 kilometers. The distance traveled by the car is 150 kilometers, since this is the total length of the path traveled by the car.

⟶ Still feeling a little confused about Distance vs. Displacement? Don’t worry! Check out this video from Khan Academy for more practice! 

Speed vs. Velocity 🏇

Key Vocabulary: Speed - describes how fast a particle is moving

Equation: S = D/t

Key Vocabulary: Velocity - speed in a given direction

Equation: V = x/t

⟶ You can represent velocity in a Velocity (m/s) vs. Time (s) Graph (pictured below)

https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2FCapture3.PNG?alt=media&token=22c6607f-a8cd-417a-babd-3115ca2fa778

Image Courtesy of ck12.org

Interpreting the Graph

  • To determine which way the object is moving look at whether the Velocity vs. Time Graph is above or below the horizontal axis (x-axis)

    • An object is moving away from the detector if it’s above

    • An object is moving towards the detector if it’s below

  • The y-intercept is the initial velocity of an object

  • The slope of a velocity graph is equal to the acceleration 

    • When the slope is zero the object has constant velocity

    • When the slope is a straight line it has constant acceleration

    • When the slope is a curved line there is changing acceleration

    • The area under the curve is displacement

    • The object is stopped when y = 0

    ⟶ The table below is a type of motion cheat sheet. Memorizing this will help you ace any quizzes or tests with graph interpretation present!

    Velocity

    Acceleration

    Type of Motion

    V = 0

    A = 0

    At rest

    V = (+) or (-)

    A = 0

    Constant velocity

    V = (+)

    A = (+)

    Speeding up

    V = (-)

    A = (-)

    Speeding up

    V = (+)

    A = (-)

    Slowing down

    V = (-)

    A = (+)

    Slowing down

    FRQ PRACTICE:

    Want more practice with Velocity and Average Velocity? Check out these FRQs from the 2016 AP Physics 1 exam. 

    Acceleration 🚀

    Key Vocabulary: Acceleration - a change in velocity (magnitude or direction)

    Equation: Aavg = V/t

    ⟶ You can represent acceleration in an Acceleration (m/s/s) vs. Time (s) Graph (pictured below)

    https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2F-GfqBSDQ9J1ZL.JPG?alt=media&token=d921cbff-d383-443c-9c8e-f1853b666089

    Image courtesy of khanacademy.org

    Interpreting the Graph

    EXAMPLE:

    (Reference the Graph above to answer the following questions)

    What is the velocity of the object from 0s - 7s?

    • 20 m/s (the area under the curve is 4 x 3 + ½ x 4 x 4)

    What is the velocity of the object from 7s - 9s?

    • 2 m/s (the area under the curve is ½ x 2 x 2)

    Still Looking for more? Check out Fiveable's Live Streams on this topic:

Key Terms to Review (15)

Aavg = V/t (Average Acceleration equation)

: The average acceleration equation, Aavg = V/t, determines how quickly an object's velocity changes over time by dividing the change in velocity (V) by the time interval (t).

Acceleration

: Acceleration refers to the rate at which an object's velocity changes over time. It can be positive (speeding up), negative (slowing down), or zero (constant speed).

Distance

: Distance refers to the amount of space between two points. It is a scalar quantity that only considers magnitude and not direction.

Fictitious Force

: Fictitious force (also known as pseudo force) is an apparent force that appears to act on an object but actually arises from the acceleration of the reference frame itself.

Frame of Reference

: A frame of reference is a set of coordinates that are used to describe the position and motion of objects. It provides a point from which measurements can be made.

Position

: Position refers to the location of an object in relation to a reference point.

Relative Velocity

: Relative velocity refers to the velocity of an object as observed from another moving object or reference frame.

S = D/t (Speed equation)

: The speed equation, S = D/t, relates speed (S) with distance traveled (D) and time taken (t). It allows us to calculate an object's average speed when we know both distance and time values.

Scalar quantity

: A scalar quantity is a physical measurement that only has magnitude and no direction. It can be described by a single value.

SI Unit (in context of Meter)

: The SI unit is the International System of Units, which provides a standardized system for measuring physical quantities. In the context of meters, it refers to the fundamental unit used to measure length.

Speed

: The rate at which an object moves or changes position over time.

V = x/t (Velocity equation)

: The velocity equation, V = x/t, calculates the speed of an object by dividing the distance traveled (x) by the time taken (t).

Vector Quantity

: A vector quantity is a physical quantity that has both magnitude and direction. It can be represented by an arrow, where the length of the arrow represents the magnitude and the direction of the arrow represents the direction.

Velocity

: Velocity refers to the rate at which an object changes its position in a specific direction. It includes both speed and direction.

Δx (Delta x - symbol for displacement)

: Δx represents the change in position or displacement between two points. It is commonly used in physics equations to quantify how far an object has moved from its initial position.

1.1 Position, Velocity, and Acceleration

8 min readdecember 22, 2022

Daniella Garcia-Loos

Daniella Garcia-Loos

Daniella Garcia-Loos

Daniella Garcia-Loos

Attend a live cram event

Review all units live with expert teachers & students

Position, velocity, and acceleration are three fundamental concepts in physics that are related to the motion of an object. Together, these three concepts form the basis for understanding the motion of objects. In AP Physics 1, you will learn more about these concepts and how to use them to solve problems involving the motion of objects.

Frames of Reference 👨‍💻

All forces share certain common characteristics when considered by observers in inertial reference frames. (A frame of reference in which a body remains at rest or moves with constant linear velocity unless acted upon by forces)

Key Vocabulary: Frame of Reference - a point of view 👀

⟶ Motion involves the change in position of an object over a period of time, and it is measured in reference to another object. 

EXAMPLE: 

Two students are in a classroom sitting at their desks. Are they moving relative to each other? 

  • No, both students are stationary relative to each other.

Are they moving relative to the solar system? 

  • Yes, they are on Earth and Earth is moving around the sun. 

Essential Knowledge 3.A.1 🏘

An observer in a reference frame can describe the motion of an object using such quantities as position, displacement, distance, velocity, speed, and acceleration.

A frame of reference is a set of points or objects that are used as a reference for measuring positions and movements. In physics, frames of reference are used to describe the motion of objects and to assign values to physical quantities such as position, velocity, and acceleration. Here are some key points to remember about frames of reference in AP Physics 1:

Position 🌎

Key Vocabulary: Position - a location relative to a fixed point 

⟶ You can represent position in a Position (m) vs. Time (s) Graph (pictured below)

https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2F-QYShpt4HpBY2.JPG?alt=media&token=39370e5f-7c9d-4e8a-9e53-16cd404cd60e

Image courtesy of ck12.org

Interpreting the Graph

  • To determine which way an object is moving look at which way the Position vs. Time Graph is sloped

    • A front slash / indicates that an object is moving away from the detector

    • A black slash \ indicates that an object is moving towards the detector

  • The slope of a Position vs. Time Graph is equal to velocity 

    • When the slope is a straight line it has constant velocity

    • When the slope is a curved lived there is acceleration (a change in velocity)

    • When the slope is zero the object is at rest

  • The y-intercept is the initial displacement of an object

⟶ Still feeling a little confused on Position vs. Time Graphs? Don’t worry! Check out this video from Khan Academy for more practice! 

Scalar vs. Vector Quantities 💫

Key Vocabulary: Scalar - quantities that are described by magnitude (a numerical value) alone 

Example: She is five feet tall

Key Vocabulary: Vector - quantities that are described by a size (magnitude) and a direction (ex. East, Up, Right, etc.) 

Example: The gas station is five miles west from the car

Vectors can also be represented by arrows, and the length of the arrow should represent the magnitude of the described quantity. From the image below you can see the 5m arrow is smaller in length than the 50m arrow to reflect the difference in magnitude of the two quantities. 

https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2F-ef9iscxgL5xK.JPG?alt=media&token=7d62847b-df56-48be-9cf0-e5ec973c2c48

Here are some key points to remember about the difference between scalar and vector quantities in AP Physics 1:

  • Scalar quantities can be added or subtracted using simple arithmetic, but vector quantities require the use of vector addition or subtraction.
  • Vector quantities have a direction associated with them, while scalar quantities do not.
  • Scalar quantities are described by a single number, while vector quantities are described by both a magnitude and a direction.
  • Examples of scalar quantities include mass, volume, density, and temperature. Examples of vector quantities include displacement, velocity, acceleration, and force.
  • Scalar quantities can be represented by a single point on a number line, while vector quantities are represented by an arrow with a magnitude and a direction.
  • Scalar quantities are often denoted by lowercase letters, while vector quantities are often denoted by uppercase letters.

⟶ Are you still feeling a little confused about Scalar vs. Vector Quantities? Don’t worry! Check out this video from Khan Academy for more practice! 

Displacement vs. Distance 🚴‍♀️

Key Vocabulary: Displacement - how far an object is from its original position 

  • Vector quantity

  • Express with a Sign (+ or -) or Direction (North, Down, Left, etc.)

  • SI Unit: Meter (m)

  • We use the symbol Δx to indicate displacement

⟶ Typical Displacement Question: How far are you from home? 

Key Vocabulary: Distance - how far an object has traveled 

⟶ Typical Distance Question: How far did you travel?

Displacement and distance are two important concepts in physics that are often confused with one another. Here are some key points to remember about the difference between displacement and distance in AP Physics 1:

  • Displacement is a vector quantity that represents the change in the position of an object. It is defined as the final position of an object minus its initial position.
  • Distance is a scalar quantity that represents the total length of the path traveled by an object. It does not take into account the direction of travel.
  • Displacement has both a magnitude and a direction, while distance has only a magnitude.
  • Displacement is a measure of the change in the position of an object, while distance is a measure of the total length of the path traveled by an object.

As you can see from the image below, distance takes into account the journey an object takes whereas displacement is concerned with the frame of reference of the original position.

https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2FCapture1.PNG?alt=media&token=a4d2ce50-3bc3-4e1f-9b49-e6caaa2ce838

Image Couretsy of thescienceclassroom.org

EXAMPLE:

  • A car travels a total displacement of 100 kilometers on a straight road. The car starts at a position of 0 kilometers and ends at a position of 100 kilometers. However, the car takes a detour halfway through its journey, traveling 50 kilometers in the opposite direction before returning to the straight road.

  • What is the displacement of the car?

  • In this example, the displacement of the car is 100 kilometers, since this is the change in position of the car from its initial position of 0 kilometers to its final position of 100 kilometers. The distance traveled by the car is 150 kilometers, since this is the total length of the path traveled by the car.

⟶ Still feeling a little confused about Distance vs. Displacement? Don’t worry! Check out this video from Khan Academy for more practice! 

Speed vs. Velocity 🏇

Key Vocabulary: Speed - describes how fast a particle is moving

Equation: S = D/t

Key Vocabulary: Velocity - speed in a given direction

Equation: V = x/t

⟶ You can represent velocity in a Velocity (m/s) vs. Time (s) Graph (pictured below)

https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2FCapture3.PNG?alt=media&token=22c6607f-a8cd-417a-babd-3115ca2fa778

Image Courtesy of ck12.org

Interpreting the Graph

  • To determine which way the object is moving look at whether the Velocity vs. Time Graph is above or below the horizontal axis (x-axis)

    • An object is moving away from the detector if it’s above

    • An object is moving towards the detector if it’s below

  • The y-intercept is the initial velocity of an object

  • The slope of a velocity graph is equal to the acceleration 

    • When the slope is zero the object has constant velocity

    • When the slope is a straight line it has constant acceleration

    • When the slope is a curved line there is changing acceleration

    • The area under the curve is displacement

    • The object is stopped when y = 0

    ⟶ The table below is a type of motion cheat sheet. Memorizing this will help you ace any quizzes or tests with graph interpretation present!

    Velocity

    Acceleration

    Type of Motion

    V = 0

    A = 0

    At rest

    V = (+) or (-)

    A = 0

    Constant velocity

    V = (+)

    A = (+)

    Speeding up

    V = (-)

    A = (-)

    Speeding up

    V = (+)

    A = (-)

    Slowing down

    V = (-)

    A = (+)

    Slowing down

    FRQ PRACTICE:

    Want more practice with Velocity and Average Velocity? Check out these FRQs from the 2016 AP Physics 1 exam. 

    Acceleration 🚀

    Key Vocabulary: Acceleration - a change in velocity (magnitude or direction)

    Equation: Aavg = V/t

    ⟶ You can represent acceleration in an Acceleration (m/s/s) vs. Time (s) Graph (pictured below)

    https://firebasestorage.googleapis.com/v0/b/fiveable-92889.appspot.com/o/images%2F-GfqBSDQ9J1ZL.JPG?alt=media&token=d921cbff-d383-443c-9c8e-f1853b666089

    Image courtesy of khanacademy.org

    Interpreting the Graph

    EXAMPLE:

    (Reference the Graph above to answer the following questions)

    What is the velocity of the object from 0s - 7s?

    • 20 m/s (the area under the curve is 4 x 3 + ½ x 4 x 4)

    What is the velocity of the object from 7s - 9s?

    • 2 m/s (the area under the curve is ½ x 2 x 2)

    Still Looking for more? Check out Fiveable's Live Streams on this topic:

Key Terms to Review (15)

Aavg = V/t (Average Acceleration equation)

: The average acceleration equation, Aavg = V/t, determines how quickly an object's velocity changes over time by dividing the change in velocity (V) by the time interval (t).

Acceleration

: Acceleration refers to the rate at which an object's velocity changes over time. It can be positive (speeding up), negative (slowing down), or zero (constant speed).

Distance

: Distance refers to the amount of space between two points. It is a scalar quantity that only considers magnitude and not direction.

Fictitious Force

: Fictitious force (also known as pseudo force) is an apparent force that appears to act on an object but actually arises from the acceleration of the reference frame itself.

Frame of Reference

: A frame of reference is a set of coordinates that are used to describe the position and motion of objects. It provides a point from which measurements can be made.

Position

: Position refers to the location of an object in relation to a reference point.

Relative Velocity

: Relative velocity refers to the velocity of an object as observed from another moving object or reference frame.

S = D/t (Speed equation)

: The speed equation, S = D/t, relates speed (S) with distance traveled (D) and time taken (t). It allows us to calculate an object's average speed when we know both distance and time values.

Scalar quantity

: A scalar quantity is a physical measurement that only has magnitude and no direction. It can be described by a single value.

SI Unit (in context of Meter)

: The SI unit is the International System of Units, which provides a standardized system for measuring physical quantities. In the context of meters, it refers to the fundamental unit used to measure length.

Speed

: The rate at which an object moves or changes position over time.

V = x/t (Velocity equation)

: The velocity equation, V = x/t, calculates the speed of an object by dividing the distance traveled (x) by the time taken (t).

Vector Quantity

: A vector quantity is a physical quantity that has both magnitude and direction. It can be represented by an arrow, where the length of the arrow represents the magnitude and the direction of the arrow represents the direction.

Velocity

: Velocity refers to the rate at which an object changes its position in a specific direction. It includes both speed and direction.

Δx (Delta x - symbol for displacement)

: Δx represents the change in position or displacement between two points. It is commonly used in physics equations to quantify how far an object has moved from its initial position.


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AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.


© 2024 Fiveable Inc. All rights reserved.

AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.