The Epidemiological Transition Model describes changes over time in populations' health and disease patterns as they industrialize or modernize. It typically involves shifts from infectious diseases to chronic non-communicable diseases as leading causes of death.
Think about transitioning from playing old-school board games like Monopoly (representing infectious diseases) to more complex video games like Fortnite (representing chronic non-communicable diseases). As societies advance technologically (like moving from board games to video games), their health challenges also evolve.
Mortality Rate: This is a measure of the number of deaths in a particular population during a specific period.
Infectious Diseases: These are disorders caused by organisms such as bacteria, viruses, fungi or parasites that can be spread directly or indirectly from one person to another.
Non-Communicable Diseases (NCDs): These are medical conditions or diseases that are not infectious; examples include heart disease, stroke, cancer etc.
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